The following ODL file illustrates how you can make your own objects with spheres:
begin_object q
Light .3 .3 .3
Surf_mode 4 4
Surf_prop .2 .7 .8 90. .0
sphere_atom a a132 c1 3. 18010
end_object
You need some extra instructions to generate the lighting parameters, and the colour is a packed integer. Get this value by setting paint_colour to what you want and then write out the contents of .active_colour:
O > paint_colour wino_nose_red O > write .active_colour ;;